Product design is an essential part of a startup's business strategy, and companies employ several activities to deliver new products to the market. Learn more about how product design works.
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Create a realistic model to see how your end-product will look and feel
Bring your product to life from inital concept to introducing it to market
Ensure your product is user-friendly and fulfills customers' expectations
Create a low-fidelity model to improve and refine your design
Create products that prioritise different user needs and experiences
Map out the key purpose, functions and processes of your design project
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Lisa Ormenyessy, Founder at OMGhee
Anton, this is a massive question, too big to tackle for you to gain any real help of insight. Can you tell us a little more about what you are trying to achieve and then perhaps we can give you some practical advice on how to penetrate and gain market share in your industry.
Cheers, Lisa.
What steps have you, or would you follow when trying to develop your own product?
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Jef Lippiatt, Owner at Startup Chucktown
Yee,
I think this is a question that can help a lot of people forward in their journey.
This of course has quite an alignment to the Lean Startup Methodology by Eric Ries, however, I do have some of my own liberties coming from a background of Product Design. I've also spent several months on putting documentation and forms and interactive forms together to put this process to a time table. However, it is not quite ready for public consumption. I will say, stay to relatively short blocks of time. If at any point your potential customers or your research proves an idea to be unsustainable for a business, go back to the drawing board and start on another idea.
Above all remember the process to continuously iterate and improve your offering, even once you have successfully launched and are making money. Comfort and complacency never lead to future growth or innovation.
Is offline UX getting more attention from corporations?
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Jef Lippiatt, Owner at Startup Chucktown
By offline do you mean in retail or physical stores? If you do, the answer is probably yes although I feel that online User Experience is catching up. I would label offline UX as IUE (Immersive User Experience) because you can control and adapt to a customers many senses to create a good environment for catalyzing the sale. Online I would a new acronym is probably more descriptive than UX and that would be CUX (Customer User Experience) I see this as a blending of customer service and user experience.
More companies are starting to higher people to guide and improve their User Experience for customers, however, many establish companies are adopting it at a slower pace than startups and small businesses. This is puzzling because many established companies need a lot more help because they have a much larger backlog of things that need improved and resolved.
One reason I believe UX is not being adopted more quickly at companies is they don't truly understand the value that these professionals add. Many can do front-end development work as well as design and usability work. Also, UX practitioners can help make improvements based on customer feedback and professional best practices to reduce or eliminate issues before they are ever developed or delivered to production. It is between 10 to 100 times more costly (when you consider all the effort and hours) to fix things after they have been released. So, by working with UX designers you can save money up front by not having more issues to resolve later.
I have experienced first hand many times that once a developer, business analyst or project manager see the results firsthand they are much more willing to work with UX professional in the future.
Rebecca Carroll-Bell at RCB Mediation Services
I am about to redesign my site for the third (? fourth maybe?) time in 15 months. It is not giving me the results I am after, I am DIYing, constantly learning and evolving, and while I was happy with my site 6 months ago, now I realise how much better it can be.
Also, I will be launchign my first Google Adwords campaign later in the year so will optimise the site for that too.
Steve Osborne , director at Stephen Roger Osborne
Rebecca, Have your redesigns been major or minor? Complete changes to the structure or tweaks to an existing format? What made you realise you weren't getting your desired results? How did you define what results you wanted? What strategy did you adopt/change to get you where you want to be?
How closely do you follow trends? Do you use surveys or social media voting competitions? Do you do pre-orders or mock-ups before manufacturing?
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Jef Lippiatt, Owner at Startup Chucktown
This question could easily become multiple articles or even several books, but it is a solid question.
Does that make sense? I'd be happy to hear if you have additional questions on this topic.
A strange thing happens when a business adds to its products or services. Often by trying to expand and diversify they add a “complimentary” service they fall in to the trap of moving beyond what...
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What steps did you take before going into production, did you create a prototype first? if so, did you feel that it was worthwhile?
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Jef Lippiatt, Owner at Startup Chucktown
Phil,
Great question. As a designer fully believe and promote building prototypes first. This is an ingrained part of my learning (aside from knowledge of the Lean Startup). Prototyping doesn't have to be a confusing process, so let me go into some of the benefits of prototyping.
Prototypes Help:
There is obviously many more benefits of prototyping but these are some of the most beneficial. I highly recommend the process to everyone that has never tried it. I welcome more questions and discussion on this topic.
Phil Khor , Founder at SavvySME
Great insight Jef, thanks for sharing and reconfirming the merits for me. I think the one that stood out for me is to get a real sense from potential customers whether the solution is going to resonate with them, before doubling down on funds, and resources etc. What do you think about scoping of an initial prototype? We often struggle with finding the right balance; i.e. not making our MVP too big (too expensive), but on the other hand, not put in too little which expose us to scope creep, or worse still, not enough to validate our hypotheses.
Jef Lippiatt , Owner at Startup Chucktown
Great follow up question. I think it is better to err on the side of fewer features or details initially (it may be a struggle - but you have to really judiciously look at the value that feature 'could' have for the customer compared to other features). I also often go with fewer features first simply because our creative nature wants us to keep what we have created (even if customers say it is confusing or not useful). I would rather hear what they think is missing (that is the cue to add that to the next prototype). Also over the years I've had disturbing conversations with engineers. Don't get sucked into "low-hanging fruit". Yes, a feature may be easy to add and inexpensive to add, but if there is not evidence from the customer that it will add value, it could be a waste of time and effort. However, that is just my opinion and how I approach projects myself. My first greeting card prototype was regular paper, a terrible font, and the size was smaller than I thought. However, the humor resonated and I went to work working on the size and design for the next round.
In terms of both value to your customers, and costs to your company, do you prefer improving on existing products or developing new ones?
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Brad Lyons, Consultant at Thinkedu Pty Ltd
I would have to say both. I spend a lot of time when it comes to research and development. One project that I have been a part of over the years is called detectivedesk.com
Ongoing development is required in this industry and the main reason most companies are walking away from competitors is because the competitors don't spend time on research and development.
The result of R&D means we are developing new products and improving our existing products all the time. This results in more and more clients wanting to use our products.
In the data industry R&D is very important. While improving products is critical it is equally important to consistently develop new products. The industry demands it and as long as we keep improving and developing new products out competitors are not able to keep up. As soon as we stop! someone else will see the gap and take over the industry.
Some of the databases and CRM's I have developed are direct products of R&D. They wouldn't exist otherwise.
Basically, every industry I am in I spend a lot of time on R&D. When you play with large datasets, the more time you spend on R&D the more advancements you contribute to the industry and the more you contribute the more people notice you.
On the other hand, if you believe a product is broken or you believe there could be future issues then you should start on developing a new product. That doesn't mean you stop production or R&D. When it comes to software, applying updates and patches can only last so long. It is much better to take a step back and start coding from scratch.
I was involved in a project were the client wanted to develop an entirely new CRM. The old CRM was great however was always being patched and didn't have the ability to grow and adapt with the business.
In this case the solution was to start from scratch, while one team was dedicated to maintaining the old system another team was involved in developing the new system. Once the new system was ready it was put through beta testing and once that was completed it was rolled out in stages. A slow release in some cases is the best option.
So, improve the old or develop new? Both. If you believe there is a potential issue with one of your current products, start from scratch while maintaining the current product.
Identify the issues, test alternative ways and run simulations to test under pressure. All part of R&D. That is what I love about business, R&D, always looking to improve and create new ways of doing things.
There are many, many cliche terms thrown around start-up businesses. Some of them are obvious in their meaning, others not so. At the same time, while some are simply rhetoric, others should form a...
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Chloe Constantinides, Co-Founder | Creative Director at Dapper Apps
Absolutely - validate, validate, validate!
Start simple with sketches or just static mockups of how you intend the app should look and function. This not only gives you a chance to validate your idea, but you will be amazed at how much you can improve your idea by simply going through this process. When you lay it out, you will pick up on potential issues early on and save yourself a lot of time and money on development.
A lot of our clients get designs done up first, go and speak to their potential customers, make adjustments and then move into development. This is often enough as a starting point.
Alternatively, there are plenty of app mockup websites available that you can work with to get a more high fidelity prototype. InVision is great. Others include:
We would also strongly recommend that you are constantly testing and refining as you go, not just at the start of a project.
Owner at Startup Chucktown
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Co-Founder | Creative Director at Dapper Apps
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Director at Coaster Group
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Product design is an essential part of a startup’s business strategy, and companies employ several activities to deliver new products to the market. The most successful startups ensure that their processes are well designed and focused on continuous improvement so that their products can consistently outpace the competition. The more complex the final product, the more complex the new product development processes will have to be, and the higher the need for oversight and quality control. All products need to be developed from the outset with a clear goal in mind and a well laid out strategy in order to be successful.
The product design and development process has four phases:
New businesses make a number of mistakes when it comes to creating new products, but these can easily be avoided with proper planning. The most common errors are:
You can get your project underway with the help and expertise of a product design agency. Learn more about product design agencies and the services they offer.
The cost to hire a product designer largely depends on the type of product, scale of the project, product specialisations and other factors. To give you a rough idea, full-service product design usually starts from around $20,000+. However, this figure could exceed $100,000 depending on your project requirements.
Taking time to find the right product design agency is vital to ensure your product standards the best chance of success. It’s important to find someone that aligns with your core values, shares your vision and knows how to lead the entire design process. Key traits and things to look out for include: